
In development
Project Time Cat
A story-forward adventure built around time travel, tactile worlds, and expressive character moments.
Independent game studio / Los Angeles
We craft playful, story-rich game worlds across VR, mobile, and desktop, blending hands-on production craft with experimental design.
Studio mindset
At Studio Kitty, we are a family of game developers blending years of industry experience with a boundless passion for innovation and creativity. Each member brings unique talents and perspectives, driven by a shared motivation to create something new and exciting for the gaming world.

Our projects

In development
A story-forward adventure built around time travel, tactile worlds, and expressive character moments.

Prototype track
Experiments in presence, co-op interaction, and playful spaces that reward curiosity.
Meet the makers

Product Owner
A quirky digital creative with a passion for world building, story crafting, and time travel fantasy. On her spare time, when not making video games, you can find her packing a bento box for a picnic, soapmaking, resin crafting or paper crafting.

Head of Design
A seasoned Game Design Lead and identical twin with an obsession for all things Nintendo. Hailing from Ohio, he spends his free time with his wife and beautiful daughter.

Art Director
A creative extraordinaire with amazing 2D concept and illustration skills. David also loves all things retro futuristic and has an impressive collection of vintage references. A cat lover and dedicated friend and team-member, he brings his spectacular vision to our worlds.

Tech Artist
A multi-talented wizard with expertise in concept art, illustration, UX/UI, creating textures, and asset implementation. Hannah has a passion for creating and developing narratives and spends her free time solving puzzles and devouring any game development tutorial she can get her hands on.

Software Engineer
A dedicated software developer with a strong eye for quality and player-first experiences. When he isn't coding, Johnny enjoys competitive gaming, analyzing gameplay, and spending time with his Pomeranian, Loke.

Software Engineer
A resource guy, general dev with 5+years experience in VR AR, PC and Mobile game and app development using C# and Unity. Working towards fullstack development, networking, architecture, gameplay. (Also, his son is secretly the Flash.)

Software Engineer
A talented developer with focus on user-first experiences with engaging design and meaningful interactions. An expert in frontend development for both web and desktop applications, he has contributed to many projects. He enjoys all aspects of game dev and media including both playing and designing.